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= Intro to MOP2 programming
Kamil Kowalczyk
2025-10-14
:jbake-type: post
:jbake-tags: MOP2 osdev
:jbake-status: published
This is an introductory post into MOP2 (my-os-project2) user application programming.
All source code (kernel, userspace and other files) are available at https://git.kamkow1lair.pl/kamkow1/my-os-project2.
Let's start by doing the most basic thing ever: quitting an application.
== AMD64 assembly
.Hello program in AMD64 assembly
[source,asm]
----
.section .text
.global _start
_start: // our application's entry point
movq $17, %rax // select proc_kill() syscall
movq $-1, %rdi // -1 means "self", so we don't need to call proc_getpid()
int $0x80 // perform the syscall
// We are dead!!
----
As you can see, even though we're on AMD64, we use `int $0x80` to perform a syscall.
The technically correct and better way would be to implement support for `syscall/sysret`, but `int $0x80` is
just easier to get going and requires way less setup. Maybe in the future the ABI will move towards
`syscall/sysret`.
`int $0x80` is not ideal, because it's a software interrupt and these come with a lot of interrupt overhead.
Intel had tried to solve this before with `sysenter/sysexit`, but they've fallen out of fasion due to complexity.
For purposes of a silly hobby OS project, `int $0x80` is completely fine. We don't need to have world's best
performance (yet ;) ).
=== "Hello world" and the `debugprint()` syscall
Now that we have our first application, which can quit at a blazingly fast speed, let's try to print something.
For now, we're not going to discuss IPC and pipes, because that's a little complex.
The `debugprint()` syscall came about as the first syscall ever (it even has an ID of 1) and it was used for
printing way before pipes were added into the kernel. It's still useful for debugging purposes, when we want to
literally just print a string and not go through the entire pipeline of printf-style formatting and only then
writing something to a pipe.
.Usage of `debugprint()` in AMD64 assembly
[source,asm]
----
.section .data
STRING:
.string "Hello world!!!"
.section .text
.global _start
_start:
movq $1, %rax // select debugprint()
lea STRING(%rip), %rdi // load STRING
int $0x80
// quit
movq $17, %rax
movq $-1, %rdi
int $0x80
----
Why are we using `lea` to load stuff? Why not `movq`? Because we can't...
We can't just `movq`, because the kernel doesn't support relocatable code - everything is loaded at a fixed
address in a process' address space. Because of this, we have to address everything relatively to `%rip`
(the instruction pointer). We're essentially writing position independent code (PIC) by hand. This is what
the `-fPIC` GCC flag does, BTW.
== Getting into C and some bits of `ulib`
Now that we've gone overm how to write some (very) basic programs in assembly, let's try to untangle, how we get
into C code and understand some portions of `ulib` - the userspace programming library.
This code snippet should be understandable by now:
._start.S
[source,asm]
----
.extern _premain
.global _start
_start:
call _premain
----
Here `_premain()` is a C startup function that gets executed before running `main()`. `_premain()` is also
responsible for quitting the application.
._premain.c
[source,c]
----
// Headers skipped.
extern void main(void);
extern uint8_t _bss_start[];
extern uint8_t _bss_end[];
void clearbss(void) {
uint8_t *p = _bss_start;
while (p < _bss_end) {
*p++ = 0;
}
}
#define MAX_ARGS 25
static char *_args[MAX_ARGS];
size_t _argslen;
char **args(void) {
return (char **)_args;
}
size_t argslen(void) {
return _argslen;
}
// ulib initialization goes here
void _premain(void) {
clearbss();
for (size_t i = 0; i < ARRLEN(_args); i++) {
_args[i] = umalloc(PROC_ARG_MAX);
}
proc_argv(-1, &_argslen, _args, MAX_ARGS);
main();
proc_kill(proc_getpid());
}
----
First, in order to load our C application without UB from the get go, we need to clear the `BSS` section of an
ELF file (which MOP2 uses as it's executable format). We use `_bss_start` and `_bss_end` symbols for that, which
come from a linker script defined for user apps:
.link.ld - linker script for user apps
[source]
----
ENTRY(_start)
SECTIONS {
. = 0x400000;
.text ALIGN(4K):
{
*(.text .text*)
}
.rodata (READONLY): ALIGN(4K)
{
*(.rodata .rodata*)
}
.data ALIGN(4K):
{
*(.data .data*)
}
.bss ALIGN(4K):
{
_bss_start = .;
*(.bss .bss*)
. = ALIGN(4K);
_bss_end = .;
}
}
----
After that, we need to collect our application's commandline arguments (like argc and argv in UNIX-derived
systems). To do that we use a `proc_argv()` syscall, which fills out a preallocated memory buffer with. The main
limitation of this approach is that the caller must ensure that enough space withing the buffer was allocated.
25 arguments is enough for pretty much all appliations on this system, but this is something that may be a little
problematic in the future.
After we've exited from `main()`, we just gracefully exit the application.
=== "Hello world" but from C this time
Now we can program our applications the "normal"/"human" way. We've gone over printing in assembly using the
`debugprint()` syscall, so let's now try to use it from C. We'll also try to do some more advanced printing
with (spoiler) `uprintf()`.
.Calling `debugprint()` from C
[source,c]
----
// Import `ulib`
#include <ulib.h>
void main(void) {
debugprint("hello world");
}
----
That's it! We've just printed "hello world" to the terminal! How awesome is that?
.`uprintf()` and formatted printing
[source,c]
----
#include <ulib.h>
void main(void) {
uprintf("Hello world %d %s %02X\n", 123, "this is a string literal", 0xBE);
}
----
`uprintf()` is provided by Eyal Rozenberg (eyalroz), which originates from Macro Paland's printf. This printf
library is super easily portable and doesn't require much in terms of standard C functions and headers. My main
nitpick and a dealbreaker with other libraries was that they advertise themsevles as "freestanding" or "made for
embedded" or something along those lines, but in reality they need so much of the C standard library, that you
migh as well link with musl or glibc and use printf from there. And generally speaking, this is an issue with
quite a bit of "freestanding" libraries that you can find online ;(.
Printf rant over...
==== Error codes in MOP2 - a small anecdote
You might've noticed is that `main()` looks a little different from standard C `main()`. There's
no return/error code, because MOP2 simply does not implement such feature. This is because MOP2 doesn't follow the
UNIX philosophy.
The UNIX workflow consists of combining many small/tiny programs into a one big commandline, which transforms text
into some more text. For eg.:
.Example bash command (Linux) to get a name of /proc/meminfo field
[source,shell]
----
cat /proc/meminfo | awk 'NR==20 {print $1}' | rev | cut -c 2- | rev
----
Personally, I dislike this type of workflow. I prefer to have a few programs that perform tasks groupped by topic,
so for eg. in MOP2, we have `$fs` for working with the filesystem or `$pctl` for working with processes. When we
approach things the MOP2 way, it turns out error codes are kind of useless (or at least they wouldn't get much
use), since we don't need to connect many programs together to get something done.
=== Printing under the hood - intro to pipes
Let's take a look into what calling `uprintf()` actually does to print the characters post formatting. The printf
library requires the user to define a `putchar_()` function, which is used to render a single character.
Personally, I think that this way of printing text is inefficient and it would be better to output and entire
buffer of memory, but oh well.
.putchar.c
[source,c]
----
#include <stdint.h>
#include <system/system.h>
#include <printf/printf.h>
void putchar_(char c) {
ipc_pipewrite(-1, 0, (uint8_t *const)&c, 1);
}
----
To output a single character we write it into a pipe. -1 means that the pipe belongs to the calling process, 0
is an ID into a table of process' pipes - and 0 means percisely the output pipe. In UNIX, the standard pipes are
numbered as 0 = stdin, 1 = stdout and 2 = stderr. In MOP2 there's no stderr, everything the application outputs
goes into the out pipe (0), so we can just drop that entirely. We're left with stdin/in pipe and stdout/out pipe,
but I've decided to swap them around, because the out pipe is used more frequently and it made sense to get it
working first and only then worry about getting input.
== Pipes
MOP2 pipes are a lot like UNIX pipes - they're a bidirectional stream of data, but there's slight difference in
the interface. Let's take a look at what ulib defines:
.Definitions for ipc_pipeXXX() calls
[source,c]
----
int32_t ipc_piperead(PID_t pid, uint64_t pipenum, uint8_t *const buffer, size_t len);
int32_t ipc_pipewrite(PID_t pid, uint64_t pipenum, const uint8_t *buffer, size_t len);
int32_t ipc_pipemake(uint64_t pipenum);
int32_t ipc_pipedelete(uint64_t pipenum);
int32_t ipc_pipeconnect(PID_t pid1, uint64_t pipenum1, PID_t pid2, uint64_t pipenum2);
----
In UNIX you have 2 processes working with a single pipe, but in MOP2, a pipe is exposed to the outside world and
anyone can read and write to it, which explains why these calls require a PID to be provided (indicates the
owner of the pipe).
.Example of ipc_piperead() - reading your applications own input stream
[source,c]
----
#include <stddef.h>
#include <stdint.h>
#include <ulib.h>
void main(void) {
PID_t pid = proc_getpid();
#define INPUT_LINE_MAX 1024
for (;;) {
char buffer[INPUT_LINE_MAX];
string_memset(buffer, 0, sizeof(buffer));
int32_t nrd = ipc_piperead(pid, 1, (uint8_t *const)buffer, sizeof(buffer) - 1);
if (nrd > 0) {
uprintf("Got something: %s\n", buffer);
}
}
}
----
`ipc_pipewrite()` is a little boring, so let's not go over it. Creating, deleting and connecting pipes is where
things get interesting.
A common issue, I've encountered, while programming in userspace for MOP2 is that I'd want to spawn some external
application and collect it's output, for eg. into an ulib `StringBuffer` or some other akin structure. The
obvious thing to do would be to (since everything is polling-based) spawn an application, poll it's state (not
PROC_DEAD) and while polling, read it's out pipe (0) and save it into a stringbuffer. The code to do this would
look something like this:
.Pipe lifetime problem illustration
[source,c]
----
#include <stddef.h>
#include <stdint.h>
#include <ulib.h>
void main(void) {
StringBuffer outsbuf;
stringbuffer_init(&outsbuf);
char *appargs = { "-saystring", "hello world" };
int32_t myapp = proc_spawn("base:/bin/myapp", appargs, ARRLEN(appargs));
proc_run(myapp);
// 4 == PROC_DEAD
while (proc_pollstate(myapp) != 4) {
int32_t r;
char buf[100];
string_memset(buf, 0, sizeof(buf));
r = ipc_piperead(myapp, 0, (uint8_t *const)buf, sizeof(buf) - 1);
if (r > 0) {
stringbuffer_appendcstr(&outsbuf, buf);
}
}
// print entire output
uprintf("%.*s\n", (int)outsbuf.count, outsbuf.data);
stringbuffer_free(&outsbuf);
}
----
Can you spot the BIG BUG? What if the application dies before we manage to read data from the pipe, taking the pipe
down with itself? We're then stuck in this weird state of having incomplete data and the app being reported as
dead by proc_pollstate.
This can be easily solved by changing the lifetime of the pipe we're working with. The *parent* process shall
allocate a pipe, connect it to it's *child* process and make it so that a child is writing into a pipe managed by
it's parent.
.Pipe lifetime problem - the solution
[source,c]
----
#include <stddef.h>
#include <stdint.h>
#include <ulib.h>
void main(void) {
PID_t pid = proc_getpid();
StringBuffer outsbuf;
stringbuffer_init(&outsbuf);
char *appargs = { "-saystring", "hello world" };
int32_t myapp = proc_spawn("base:/bin/myapp", appargs, ARRLEN(appargs));
// take a free pipe slot. 0 and 1 are already taken by default
ipc_pipemake(10);
// connect pipes
// myapp's out (0) pipe --> pid's 10th pipe
ipc_pipeconnect(myapp, 0, pid, 10);
proc_run(myapp);
// 4 == PROC_DEAD
while (proc_pollstate(myapp) != 4) {
int32_t r;
char buf[100];
string_memset(buf, 0, sizeof(buf));
r = ipc_piperead(myapp, 0, (uint8_t *const)buf, sizeof(buf) - 1);
if (r > 0) {
stringbuffer_appendcstr(&outsbuf, buf);
}
}
// print entire output
uprintf("%.*s\n", (int)outsbuf.count, outsbuf.data);
ipc_pipedelete(10);
stringbuffer_free(&outsbuf);
}
----
Now, since the parent is managing the pipe and it outlives the child, everything is safe.