#include "gapbuffer.h" #include "arena_alloc.h" #include #include #include void gapbuffer_init (struct gapbuffer* gb, size_t capacity) { gb->buffer = arena_malloc (&arena, capacity); if (gb->buffer == NULL) return; memset (gb->buffer, 0, capacity); gb->size = capacity; gb->gap_start = 0; gb->gap_end = capacity; } void gapbuffer_fini (struct gapbuffer* gb) { memset (gb, 0, sizeof (*gb)); } void gapbuffer_grow (struct gapbuffer* gb) { size_t old_size = gb->size; size_t new_size = gb->size * 2; char* new = arena_realloc (&arena, gb->buffer, old_size, new_size); if (new == NULL) return; gb->buffer = new; size_t post_gap_size = old_size - gb->gap_end; size_t new_gap_end = new_size - post_gap_size; memmove (gb->buffer + new_gap_end, gb->buffer + gb->gap_end, post_gap_size); gb->gap_end = new_gap_end; gb->size = new_size; } void gapbuffer_move (struct gapbuffer* gb, size_t pos) { if (pos > (gb->size - (gb->gap_end - gb->gap_start))) pos = (gb->size - (gb->gap_end - gb->gap_start)); while (gb->gap_start > pos) { gb->gap_start--; gb->gap_end--; gb->buffer[gb->gap_end] = gb->buffer[gb->gap_start]; } while (gb->gap_start < pos) { gb->buffer[gb->gap_start] = gb->buffer[gb->gap_end]; gb->gap_start++; gb->gap_end++; } } void gapbuffer_insert (struct gapbuffer* gb, char c) { if (gb->gap_start == gb->gap_end) gapbuffer_grow (gb); gb->buffer[gb->gap_start] = c; gb->gap_start++; } void gapbuffer_backspace (struct gapbuffer* gb) { if (gb->gap_start > 0) gb->gap_start--; } char* gapbuffer_get_string (struct gapbuffer* gb) { size_t size = gb->size - (gb->gap_end - gb->gap_start); char* str = arena_malloc (&arena, size + 1); if (str == NULL) return NULL; memcpy (str, gb->buffer, gb->gap_start); memcpy (str + gb->gap_start, gb->buffer + gb->gap_end, gb->size - gb->gap_end); str[size] = '\0'; return str; } size_t gapbuffer_length (struct gapbuffer* gb) { return gb->size - (gb->gap_end - gb->gap_start); } char* gapbuffer_string_at (struct gapbuffer* gb, size_t pos) { size_t total_size = gapbuffer_length (gb); if (pos >= total_size) return ""; size_t tail_size = total_size - pos; char* res = arena_malloc (&arena, tail_size + 1); if (res == NULL) return NULL; size_t written = 0; if (pos < gb->gap_start) { size_t copy = gb->gap_start - pos; if (copy > tail_size) copy = tail_size; memcpy (res, &gb->buffer[pos], copy); written += copy; pos += copy; } if (written < tail_size) { size_t gap_size = gb->gap_end - gb->gap_start; size_t phys_pos = pos + gap_size; size_t copy = tail_size - written; memcpy (&res[written], &gb->buffer[phys_pos], copy); written += copy; } res[written] = '\0'; return res; }