#include "strbuf.h" #include "arena_alloc.h" #include #include void strbuf_append (struct strbuf* strbuf, char c) { if (strbuf->items == NULL) { strbuf->capacity = 256; strbuf->count = 0; strbuf->items = arena_malloc (&arena, strbuf->capacity); } else { if (strbuf->count == strbuf->capacity) { size_t prev_capacity = strbuf->capacity; strbuf->capacity *= 2; strbuf->items = arena_realloc (&arena, strbuf->items, prev_capacity, strbuf->capacity); } } strbuf->items[strbuf->count++] = c; } void strbuf_append_str (struct strbuf* strbuf, const char* s) { while (*s) strbuf_append (strbuf, *s++); }