Use red-black trees to store process run queue and process list
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@@ -3,6 +3,7 @@
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#include <irq/irq.h>
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#include <libk/align.h>
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#include <libk/list.h>
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#include <libk/rbtree.h>
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#include <libk/std.h>
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#include <libk/string.h>
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#include <limine/requests.h>
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@@ -22,8 +23,8 @@
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#include <amd64/intr_defs.h>
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#endif
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static struct procw* procs;
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static spin_lock_t procs_lock = SPIN_LOCK_INIT;
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static struct rb_node_link* proc_tree = NULL;
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static spin_lock_t proc_tree_lock = SPIN_LOCK_INIT;
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static bool proc_check_elf (uint8_t* elf) {
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if (!((elf[0] == 0x7F) && (elf[1] == 'E') && (elf[2] == 'L') && (elf[3] == 'F')))
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@@ -108,50 +109,49 @@ static struct proc* proc_spawn_rd (char* name) {
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return proc_from_elf (rd_file->content);
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}
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static void proc_register_for_cpu (struct proc* proc, struct cpu* cpu) {
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/* make available globally. */
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struct procw* procw = malloc (sizeof (*procw));
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if (procw == NULL)
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return;
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procw->proc = proc;
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proc->procw = procw;
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static void proc_register (struct proc* proc, struct cpu* cpu) {
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proc->cpu = cpu;
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spin_lock (&procs_lock);
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spin_lock (&proc_tree_lock);
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spin_lock (&cpu->lock);
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linklist_append (struct procw*, procs, procw);
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linklist_append (struct proc*, cpu->proc_run_q, proc);
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rbtree_insert (struct proc, &cpu->proc_run_q, &proc->cpu_run_q_link, cpu_run_q_link, pid);
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rbtree_insert (struct proc, &proc_tree, &proc->proc_tree_link, proc_tree_link, pid);
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if (cpu->proc_current == NULL)
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cpu->proc_current = proc;
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spin_unlock (&cpu->lock);
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spin_unlock (&procs_lock);
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spin_unlock (&proc_tree_lock);
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}
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static struct proc* proc_find_sched (void) {
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struct rb_node_link* node = NULL;
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struct proc* start = thiscpu->proc_current;
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struct proc* proc = start->next;
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struct proc* proc = NULL;
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for (;;) {
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if (proc == NULL) {
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proc = thiscpu->proc_run_q;
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}
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if (start)
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node = &start->cpu_run_q_link;
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if (atomic_load (&proc->state) == PROC_READY) {
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if (!node)
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rbtree_first (&thiscpu->proc_run_q, node);
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struct rb_node_link* first = node;
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while (node) {
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proc = rbtree_entry (node, struct proc, cpu_run_q_link);
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if (atomic_load (&proc->state) == PROC_READY)
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return proc;
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}
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/* No runnable processes found. */
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if (proc == start) {
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return NULL;
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}
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rbtree_next (node, node);
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proc = proc->next;
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if (node == first)
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break;
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}
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return NULL;
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}
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void proc_sched (void) {
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@@ -190,7 +190,7 @@ static void proc_irq_sched (void* arg, void* regs) {
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void proc_init (void) {
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struct proc* init = proc_spawn_rd ("init.exe");
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proc_register_for_cpu (init, thiscpu);
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proc_register (init, thiscpu);
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#if defined(__x86_64__)
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irq_attach (&proc_irq_sched, NULL, SCHED_PREEMPT_TIMER, IRQ_INTERRUPT_SAFE);
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@@ -3,6 +3,7 @@
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#include <aux/compiler.h>
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#include <aux/elf.h>
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#include <libk/rbtree.h>
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#include <libk/std.h>
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#include <sync/spin_lock.h>
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#include <sys/mm.h>
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@@ -29,13 +30,16 @@ struct proc_mapping {
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struct procw;
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struct proc {
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struct proc* next;
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int pid;
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struct rb_node_link proc_tree_link;
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struct rb_node_link cpu_run_q_link;
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struct proc_mapping* mappings; /* pd.lock implicitly protects this field */
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struct proc_platformdata pdata;
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struct pd pd;
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spin_lock_t lock;
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struct cpu* cpu;
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struct procw* procw; /* link to it's global struct */
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// struct procw* procw; /* link to it's global struct */
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atomic_int state;
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};
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@@ -44,10 +48,10 @@ struct proc {
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* struct procw is a process wrapper that is a member of
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* a global process list.
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*/
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struct procw {
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struct procw* next;
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struct proc* proc;
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};
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/* struct procw { */
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/* struct procw* next; */
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/* struct proc* proc; */
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/* }; */
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void proc_sched (void);
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void proc_kill (struct proc* proc);
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