Add arena allocator library
All checks were successful
Build documentation / build-and-deploy (push) Successful in 2m44s
All checks were successful
Build documentation / build-and-deploy (push) Successful in 2m44s
This commit is contained in:
78
libarena/arena.c
Normal file
78
libarena/arena.c
Normal file
@@ -0,0 +1,78 @@
|
||||
#include <arena.h>
|
||||
#include <liballoc.h>
|
||||
#include <stddef.h>
|
||||
|
||||
static struct arena_chunk* arena_create_chunk (size_t capacity) {
|
||||
size_t size = sizeof (struct arena_chunk) + sizeof (uintptr_t) * capacity;
|
||||
struct arena_chunk* chunk = malloc (size);
|
||||
|
||||
if (chunk == NULL)
|
||||
return NULL;
|
||||
|
||||
chunk->next = NULL;
|
||||
chunk->size = 0;
|
||||
chunk->capacity = capacity;
|
||||
return chunk;
|
||||
}
|
||||
|
||||
static void arena_destroy_chunk (struct arena_chunk* chunk) { free (chunk); }
|
||||
|
||||
void arena_reset (struct arena* arena) {
|
||||
for (struct arena_chunk* chunk = arena->begin; chunk != NULL; chunk = chunk->next) {
|
||||
chunk->size = 0;
|
||||
}
|
||||
|
||||
arena->end = arena->begin;
|
||||
}
|
||||
|
||||
void arena_destroy (struct arena* arena) {
|
||||
struct arena_chunk* chunk = arena->begin;
|
||||
|
||||
while (chunk) {
|
||||
struct arena_chunk* chunk1 = chunk;
|
||||
chunk = chunk->next;
|
||||
arena_destroy_chunk (chunk1);
|
||||
}
|
||||
|
||||
arena->begin = NULL;
|
||||
arena->end = NULL;
|
||||
}
|
||||
|
||||
void* arena_malloc (struct arena* arena, size_t size) {
|
||||
size_t size1 = (size + sizeof (uintptr_t) - 1) / sizeof (uintptr_t);
|
||||
|
||||
if (arena->end == NULL) {
|
||||
size_t capacity = ARENA_CHUNK_CAPACITY;
|
||||
|
||||
if (capacity < size1) {
|
||||
capacity = size1;
|
||||
}
|
||||
|
||||
arena->end = arena_create_chunk (capacity);
|
||||
|
||||
if (arena->end == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
arena->begin = arena->end;
|
||||
}
|
||||
|
||||
while (arena->end->size + size1 > arena->end->capacity && arena->end->next != NULL) {
|
||||
arena->end = arena->end->next;
|
||||
}
|
||||
|
||||
if (arena->end->size + size1 > arena->end->capacity) {
|
||||
size_t capacity = ARENA_CHUNK_CAPACITY;
|
||||
|
||||
if (capacity < size1) {
|
||||
capacity = size1;
|
||||
}
|
||||
|
||||
arena->end = arena_create_chunk (capacity);
|
||||
arena->end = arena->end->next;
|
||||
}
|
||||
|
||||
void* result = &arena->end->memory[arena->end->size];
|
||||
arena->end->size += size1;
|
||||
return result;
|
||||
}
|
||||
Reference in New Issue
Block a user