Use macro wrappers for device op prototypes
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This commit is contained in:
2026-03-15 14:27:54 +01:00
parent c784264dc8
commit cd5604da43
15 changed files with 95 additions and 160 deletions

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@@ -6,19 +6,14 @@
#include <status.h>
#include <sys/debug.h>
bool debugconsole_init (struct device* device, void* arg, struct proc* proc,
struct reschedule_ctx* rctx) {
DEFINE_DEVICE_INIT (debugconsole_init) {
(void)device, (void)arg, (void)proc, (void)rctx;
return true;
}
void debugconsole_fini (struct device* device, struct proc* proc, struct reschedule_ctx* rctx) {
(void)device, (void)proc, (void)rctx;
}
DEFINE_DEVICE_FINI (debugconsole_fini) {}
int debugconsole_putstr (struct device* device, struct proc* proc, struct reschedule_ctx* rctx,
uint64_t* lockflags, void* a1, void* a2, void* a3, void* a4) {
(void)a2, (void)a3, (void)a4, (void)device, (void)rctx;
DEFINE_DEVICE_OP (debugconsole_putstr) {
uint64_t fp;
char* string = (char*)a1;